Case 07 · Media · Streaming 2022

07

UCI Track Champions League: a metaverse experience for WBD Sports

Immersive fan platform · Project manager on the studio side (Adastra Studios, partner of Infinite Reality)

First season · across the WBD network

149 mil.

viewers across the WBD network and further broadcast partners

200+

countries the series was broadcast in

8+

live camera feeds to choose from: "Choose Your Own Director"

Starting point

More than a 3D shop window around a standard livestream.

Fans were meant to get real value: free camera choice, real-time rider data like heart rate, cadence and power, a virtual velodrome with watch parties. All via browser, no VR headset. A deliberately low entry barrier instead of a hardware hurdle.

Choose Your Own Director

The viewer becomes the director.

Instead of a fixed TV cut, each fan chooses from more than eight live feeds, plus real-time rider data. The camera choice was the real value; the virtual world was just the packaging.

Feed 01 · active

Active feed + selection · live data bar (heart rate · power · cadence)

The browser experience

Watch video ↗
The browser experience

Result

Live right on time for the finals in London.

The partnership between Infinite Reality and WBD Sports continued and expanded to further sports formats. A year later, a mobile app version followed.

What I take away

Immersive technology does not win through 3D for its own sake, but through concrete value. Real value versus effect: that distinction has stayed with me in every digital project since.

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